#ifndef CHESSDEFINES_H
#define CHESSDEFINES_H

#include <vector>
#include <map>

using std::vector;
using std::multimap;

typedef vector<char> Vector1;
typedef vector<Vector1 > Vector2;   // 保存棋局方格
typedef multimap<int, int> Map;              // 保存坐标点

extern const char BLANKPLACE;
//extern const char VALIDPLACE;

extern const char BLACKCHESS;
extern const char WHITECHESS;

extern char revertColor(const char color);


#endif // CHESSDEFINES_H

